UI Driven Automation for Unity Games

T1     Start Time : 15:15     End Time : 16:00

Talk Abstract:

While Unity is becoming more and more popular, testing games and apps built with it on real devices becomes more and more of a need for testers. In this talk, I’ll present some of the ways in which I have used Appium for Unity automation and the (open-sourced) tools I built to help me achieve that.

I’ll talk about what worked and what hasn’t, about using image recognition (and about not using it when performance and speed were important) and about the obstacles I encountered trying to do UI driven end-to-end automation in Unity. 

Key Takeaways:

  1. Why end-to-end UI driven automation is important for games
  2. Why the usual tools and approaches don’t work and what you can do about it 
  3. How making a tool open source makes it better


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  • Speaker


    Ru Cindrea - Senior Tester and Managing Partner, Altom Consulting, Finland

    Ru Cindrea is a Senior Test Consultant and Managing Partner at Altom Consulting. With more than ten years of experience in software testing, she is particularly interested in mobile testing and test automation with a special interest in mobile games. Ru is an instructor for the Black Box Software Testing series offered by Altom in collaboration with KFA. She is also one of the maintainers for AltUnityTester, an open source tool for Unity automation.