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Tutorial L

Training software professionals using simulations

Andrew Brown

13:30-17:00 CEST, Tuesday 3rd June

Congratulations! You have just been promoted to run a major test project – your first time ever. There is just one catch – during the project you will encounter the following, although you don’t yet know this:

* The project will go off track. You must identify this and decide how to recover.
* The Go-live release will go badly wrong. You must decide whether to abort or continue.
* You suffer a post go-live disaster, which you must recover from.

You have never dealt with any of these situations before. However, life is unfair, so you must deal with all this and more, plus make good decisions in novel situations – all without any training or practice!

Surely, there must be a better way to train our professionals?

Yes, there is! In this workshop, we take you through a series of interactive simulations, each designed to develop the decision-making skills needed on a complex software project. Using an interactive simulation of a software development project, you encounter a series of scenarios that you must make decisions on. For each decision, you receive immediate feedback on the outcome, then are presented with a new situation to decide upon.

Through these simulations, you develop the judgement and skills needed on a software project, safe in the knowledge that you are not risking a live project.

Whenever you board an aircraft, your pilot has spent many hours in a flight simulator, learning to address unusual and dangerous situations before encountering them in a real aircraft. Airlines train pilots in flight simulators rather than learn through crashing expensive aircraft.

We in the software world should do the same, teaching our professionals to run a project in the relative safety of a simulation, rather than learning through the expensive process of crashing projects.